Scale it and jump to the rope on the left and climb that. There’s a hard-to-see ladder to the right wall of this ledge. From here, use it as a platform to access the ledge to the right. You’ll notice that there’s a handle on the front of the boat, which means you can hop out and grab it with the X button to pull it ashore. Thankfully, it still drifts along the water, so jump in and wait for it to stop along the right bank. Next, you’ll see a sailboat sans the sail. However, a word of caution: Your shadow character is extremely vulnerable when it comes to drops that are any larger than this one. The right ledge is farther away than the left one (the safer way to jump across), but you won’t die by jumping from this height. Make your way down to the attached, swaying plank at the bottom and jump off to the right. Your character automatically latches onto ropes that are in close proximity. Grab the adjacent rope by simply jumping toward it. Climb onto the cart with the A button (jump) and press A once more to jump onto that previously out-of-reach platform. Don’t worry about pulling it too far since it’s anchored by a rope. Press the X button while holding the left analog stick to the left to pull the cart as far as you can. On the other side of the pit is an out-of-reach platform and, underneath it, a mine cart. You’ll want to avoid the first of many pits because it’s full of deadly spikes. Walk to the right and jump off the edge of a toppled tree trunk, landing on the hill below. Before you begin your endless trek to the right in this side-scroller, walk left to earn the “Wrong Way” Achievement. Starting a new game means waking up in a dark forest and immediately beginning the first chapter no story, training or breaks between chapters occur along the way. Use our step-by-step walkthrough to guide your lost shadow character so that he doesn't die as often or, as the name implies, get caught in limbo as you try to figure out how to advance through the game’s 24 mind-bending chapters. On top of that, its “No Point in Dying” Achievement requires beating the game in one sitting and dying five times or less. While the 2D look of this XBLA exclusive is simple, its puzzle-platform gameplay is anything but straightforward. The design of Limbo is presented in grayscale and features a silhouetted character. Limbo Walkthrough - Final Draft Limbo Walkthrough - A step-by-step guide to earn the “No Point in Dying” achievement - Xbox 360, XBLAĭon’t get caught in Limbo.
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